dosie
dosie
Industry
Age: 14+
Year
2025
Dosie makes medication adherence fun and stress-free for kids by pairing them with a virtual companion that thrives when they take their meds. With interactive reminders, gamified tracking, and an optional caregiver dashboard, it fosters independence and lifelong habits. Designed for accessibility and security, Dosie turns a daily chore into a rewarding experience.
Dosie makes medication adherence fun and stress-free for kids by pairing them with a virtual companion that thrives when they take their meds. With interactive reminders, gamified tracking, and an optional caregiver dashboard, it fosters independence and lifelong habits. Designed for accessibility and security, Dosie turns a daily chore into a rewarding experience.




Overview
Overview
Dosie is a habit-building app designed to help users stay on track with their medication through engaging reminders, habit tracking, and motivational rewards.
Dosie is a habit-building app designed to help users stay on track with their medication through engaging reminders, habit tracking, and motivational rewards.
Client
Age: 14+
Industry
Health
Service
Services / Entertainment
UI Design / Wireframing
Duration
6 Weeks




The Challenge
The Challenge
Teenagers often struggle with medication adherence due to forgetfulness and the lack of engaging, personalized solutions
Teenagers often struggle with medication adherence due to forgetfulness and the lack of engaging, personalized solutions




The Research
The Research
We reviewed 5 people. Teenagers and young adults taking daily medication, Healthcare advisors, Parents, caregivers, teachers. We asked: For young teens taking medication, what are… Common behaviors? Pain points? Methods they track/remind themselves? Motivations (pet pals / rewards)? Relationship with technology?
We reviewed 5 people. Teenagers and young adults taking daily medication, Healthcare advisors, Parents, caregivers, teachers. We asked: For young teens taking medication, what are… Common behaviors? Pain points? Methods they track/remind themselves? Motivations (pet pals / rewards)? Relationship with technology?




Double Diamond
Double Diamond







User Journey
User Journey
About Our End Users
The Solution
The Solution
We believe that an interactive virtual companion and progress tracking will create a more engaging and supportive experience for teenagers and will lead to long-term consistency and make taking medication feel less like a chore.
We believe that an interactive virtual companion and progress tracking will create a more engaging and supportive experience for teenagers and will lead to long-term consistency and make taking medication feel less like a chore.
The Result - Design Iterations
The Result - Design Iterations
Reminders are impersonal and uninspiring. Medicine-tracking apps feel sterile and obligatory. It’s easy to miss taking medication. Taking medication feels like a chore.
Reminders are impersonal and uninspiring. Medicine-tracking apps feel sterile and obligatory. It’s easy to miss taking medication. Taking medication feels like a chore.
dff




High-Fedility Prototype






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UI Design / UX Research
User Persona Focus
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UI Design / UX Research
User Persona Focus
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UI Design / UX Research
User Persona Focus
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UI Design / UX Research
User Persona Focus
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UI / UX Design
Web Development
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UI / UX Design
Web Development
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UI / UX Design
Web Development
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UI / UX Design
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